A fun game sit




















The players start counting substituting buzz for the number seven and multiples of seven. If a player makes a mistake he must drop out or the whole group must start again. Table Game First, cut three or four plastic straws into pieces about an inch long and put the pieces in a pile in the middle of a table.

Put a cup in front of each player. Now to make your claws, cut a straw in half. Tape one half to your first finger and other half to your thumb. When each player has his claws on, the game can begin. At the count of three everyone starts to pick up straws. When all the straws are gone, the one with the most in his cup is the winner.

Partners shake their fists three times—and then show their chosen motion on the count of three. Winning hands are decided as follows: Rock dulls scissors… Scissors cuts paper… Paper covers rock. Play five or seven times…and see who has the most wins. The first one to the end of the track and back wins. The contestant who holds the note the longest wins. HIGH DIVE: Each player stands on a chair or faces the chair back-rest and then kneels chair seat with ten clothes pins and drops them into an empty bottle.

The player that gets the most wins. All children playing— sit at a table or desk with their heads down. They cover their eyes and stick up one thumb. Seven children who have been chosen— walk around the tables or desks. They then have to guess who was the one who touched their thumb. Pregame preparation: First, fold a paper football. Then, grab a friend and a table! Decide how many points you want to play 35 is a good goal , then flip a coin. Next, the flicker sets the football flat in front of him and flicks it with his finger toward his opponent.

The receiving player then has four flicks — or downs — to slide the ball so that part of it, even a fraction, overhangs the table edge. If the football falls off the table, the defending player takes possession.

If it stops short of the end zone on the 4th flick, the defense takes over where the ball came to rest. Most people know how to play the traditional version of Hangman. Play it like 20 Questions. Play it in Teams using a large whiteboard or black board…Check out some more fun whiteboard games.

You may find the older kids also like this version!!! Adapt tic tac toe to play at different seasons and holidays. Take a large piece of poster board and draw the tic tac toe lines on it and laminate if possible.

Example: for Halloween cut-out pumpkin and ghosts or witch hat shapes; then simply play tic tac toe. For fall cut out two different types of leaves.

For winter.. You can also make your TicTac Toe boards with more spaces to make the game more challenging! Instead of two lines each way—try three, four or more! Play the game as usual. Mancala is a game that has been around for centuries. Forms of this game were played in ancient Africa and Asia.

There are many different names, boards and rules of play for Mancala. Children in Africa would play by scooping holes in the dirt to create a game board.

This version is one that you can make with a Styrofoam egg carton, two applesauce or pudding cups and dried beans. Of course, you can use anything for game pieces, beads, pennies, or anything small and easy to scoop! You will need 48 dried beans to start the game — 4 in each cup.

Two people play at a time. SET UP : Place the board between the two players so that the long sides face the players- and the two applesauce cups Mancala cups are on the right and left. You will have six cups of beans facing each player. Place 4 beans in each cup. This cup is where they put the beans they collect. In his or her turn, they pick up all of the beans from one cup on their side of the board- Then — going clockwise- they place one bean at a time in each cup- including their Mancala collection cup until they run out of beans.

You just skip that cup. If the last bean a player has drops into their Mancala cup, they get to go again! Strategy here would tell you to start with the fourth cup from the left. Also- in this version of the game, if you drop the last bean into a cup that already contains beans— you pick up all the beans in that cup and keep going. Your turn ends when you place the last bean into an empty cup!

The game ends when one player has no more beans left in the cups on their side of the board. The player with the most beans in their Mancala cup wins! There are many versions of the game. In my experience, kids seem to like this one the best. Games are a great way to learn math concepts such as strategy, thinking ahead, spatial sense and logical reasoning….

All know how to play, so here are variations:. The player who makes three in a row loses. The player with the most three-in-a-row sets wins. Setup: Draw a rectangular arrangement of dots and decide who goes first. The array of dots may be of any size. Try starting with a 6 x 5 grid. PLAY: Players take turns drawing one horizontal or vertical line segment to connect adjacent dots. When a line segment completes a square, the player who made the move wins that square and writes his or her initials inside it.

That player then takes a bonus move. If the bonus move results in another square, the player takes another bonus move. Two players face each other. The bottom pair of hands tries to slap the back of the upper pair of 5. If the player succeeds in slapping one or both hands, continue in the same way. If the player misses, the players reverse roles. Remind kids—gentle on the hand slaps!

For ages of 8 and older—two players You need 21 toothpicks, beans or other small markers. Arrange the 21 toothpicks or other objects in a continuous, straight, horizontal line.

Taking turns- each player picks up 1, 2, or 3 sticks at a time. Have your group get in pairs. The pairs will sit on the floor, back pressed to back. They must stand up without using their hands. It can end here…OR… After a pair stands up, have them find another pair and all 4 of them must sit down and stand up.

Go on as such until the entire group is together and have everyone try to stand up. This is a good game to promote friendliness and it is a really fun when you have an exceptionally large group. When a squiggle is received it can be rotated in any direction to get an idea what to make out of it.

The results usually bring lots of laughter. Next this sheet of paper is given to the next player. The sheet of paper is returned to the first player.

Check out some more fun cooperative games for kids. There are games with directional moves on the bottom of chess pieces-much easier for kids to learn the game! The leader gives each team a large piece of thick paper. Being blindfolded the teams collectively draw an elephant. The first player in each team draws the body… 2. The second draws the head… 3. The third-legs etc… 4. The team which finishes the drawing the first —and whose drawing is the most accurate becomes the winner. Person Two does the hip wiggle and adds some jazz hands.

Person Three hip wiggles, goes jazz hands crazy, and flaps their arms like a chicken. Person Four, well Each person at the party takes turns telling two truths and a lie while everyone else tries to surmise which one is which. Can you recognize someone just by the sound of their oink? One person makes a "things" statement for instance, "Things That Make You Smile" and everyone else writes down an example on a piece of paper.

The answers are collected and read aloud and everyone tries to guess who wrote what. If you don't freeze you're eliminated and if you're the last person on the dance floor?

Well, you have very good reflexes and you're the winner. A rhythm game that's great for large groups of people. Lots of silly fun making animal gestures to a beat. Important note: You can only play this one if there is at least one person who doesn't know the rules.

The person who doesn't know the rules steps into the circle. To become one of us, you must perform until we applaud. One person is sent out of the room and everyone else decides who that person has to pretend to be. Then the chosen person comes back inside and everyone else asks questions that would be appropriate to the person they are supposed to be. Each player writes the name of a famous person on a card or piece of paper. The card is then given facedown to another player. Each player holds up their card and asks yes or no questions about themselves in an effort to find out who the heck they are.

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